Here's the article:
http://calnewport.com/blog/2012/01/21/distraction-is-a-symptom-of-a-deeper-problem-the-convenience-principle-and-the-destruction-of-american-productivity/
and a quotation from it:
The following line is from an e-mail I recently received from Georgetown’s HR department. It references “GMS,” the slick new database system they installed to unify all employee services:
Please remember to log in to GMS a few times each day to check your Workfeed for any items requiring your attention and/or approval.Among the tenure-track faculty, the message was a source of amusement: the idea that professors at a research university should be checking with the HR department several times a day, just in case there is some administrative task waiting for them to complete, runs counter to everything we’ve ever been taught about how people succeed in academia.
The author goes on to explain the Convenience Principle and how it's undermining knowledge work. I want to discuss the IT system that the HR department inflicted on the rest of the campus. The creators of the system did not spend enough time putting themselves in the shoes of their users. They created something for the convenience of a few people that was inconvenient for everyone else.
Here's what went wrong and how I think it could be improved:
1. No one wants to check an additional inbox.
Optimizing your information flow means reducing the number of buckets you have to check for new information. Adding a website that you have to check is another bucket of information that you need to look at on a regular basis. It can be a huge waste of time, considering that most of the time, there isn't going to be anything new. It's also another distraction that can sap energy from your day.
A better way to perform this task is to publish the information in multiple formats. Offer the users a choice between a weekly email, RSS, in person meeting, and other commonly checked notifications. This eliminates the additional bucket and allows the users to batch this new information with their current workflow. We already have RSS, email, websites, social networks, SMS, snail mail, etc... Let's not force our users to check another inbox.
2. Respect the time of your users.
A common theme of IT systems is that they are convenient for everyone but their end users. The HR department that implemented this system did so for their convenience, not thinking about the users of the system. They save time at the cost of everyone else's time. This work jujitsu can be expensive. I think that organizations need to take the time spent using the application into account when doing their cost benefit analysis. Developers need to make performance and the time to complete workflows important design considerations. We need to design for user efficiency.
Here's an example:
Let's assume that this system saves the time of two full time HR workers and costs each employee an additional five minutes a week checking the system. Georgetown employes about 3,500 people, so if you do the math...
Time Saved:
2 workers x 40 hours / week = 80 hours / week
Time Wasted:
3500 workers x .083 hours / week = 291 hours / week
Total: 211 hours wasted per week.
Five minutes feels like nothing compared to two full time workers, but the math shows how significant those five minutes are. This is why performance is such an important consideration when designing software. A small cost can be very expensive when multiplied across many people.
Conclusion
Software designers need to spend more time creating software for users, as opposed to creating software for themselves and then inflicting it upon users. We need to prevent the creation of new inboxes and respect the user's time. Software development is about creating tools to improve the lives of uses, and it behooves us to spend more time thinking about what they want.
Remember the platinum rule:
"Treat others in the way they like to be treated."